OLI is the hardware store where lots of useable hardware can be picked up. Other points of interest inside IDEA are the front office (graphics cards, flash drives), and the pharmacy (meds). The key can be picked up inside a bus just outside (north) of IDEA. There is also a line of cash registers that can be looted for easy roubles, but they need a key to open. There are also plenty of bags and loot boxes, as well as crates scattered across the store. In this section, keep an eye out for valuables such as cat figurines, horse figurines, and even bronze lions that usually spawn on shelves, desks, or drawers. Not much elevated spaces are present, so most of the gunfight will be on the ground level. Inside is a spacious hall littered with run-down cubicles of furniture displays and product shelves.īecause of how spacious this section is, it is best to stick near walls or high shelves to avoid getting flanked or getting easily spotted as compared to being out in the open areas. IDEA (furniture store)Ī parody on the real-life furniture store, IDEA is situated on the northern side of the ULTRA Mall. Plenty of weapon parts can be looted inside this store, which can be worth going through the effort. Once opened, an alarm will be triggered that can only be disabled by a panel in the security office near OLI, or at another panel on the second floor. Only then will the players be able to open the Kiba doors. Players must first turn on the power to the mall by turning on the power switch located at the Power Station northeast of the mall itself. One store of interest is Kiba (weapons shop) which requires two keys, one of which can only be received from the Mechanic quest 11, and the other one is in the parking area B under the ULTRA Mall. Do consider this to avoid trapping yourself when being hunted down by other teams. It’s also a good thing to note that most of the central stores, despite having multiple openings, are usually separate rooms and do not connect to other adjacent stores. When exploring the central section, players should be wary of getting ambushed from the upper floor, and even from the roof. The second floor hosts mostly restaurants or fast food chains, so expect to find food loot. Similar to a shopping mall in real life, most of the stores are either selling themed or specialty items, so players can expect to pick up loot in relevant places such as meds within the pharmacy, clothing items in sports stores and fashion stores, computer parts in tech stores, etc. Several hallways allow access to the upper, lower, and basement parts of the mall, as well as to the other anchor stores adjacent to it. The Main Shopping Center is the central part of the ULTRA mall in Escape from Tarkov where most of the smaller stores are located. Interchange Map ULTRA Mall sections Main Shopping Center The mall itself has two floors and a basement, and the inside of the mall is subdivided into four major sections: The map is is centered around a huge shopping mall called the ULTRA Mall, and around it are several other key locations such as the Railway, the Power Plant, the Scav Camp, and the EMERCON extraction points. Worry not because we have created a guide that can help you survive and make the most out of your trip. I always end up looking at the map, and while that may have been fun in older rpgs, having to look outside the game to see where exits are is a negative for me.Īnd that's it, game is still great and i love it but i had to yell that.The Interchange map is one of the playable maps in Escape from Tarkov and it’s one sizable map that can overwhelm the uninitiated. I know this is a controversial opinion, i believe most players tolerate this because they already put houndreds of hours and they naturally know where they are, but try to imagine a new player, i'm not even that new and i still don't know every exit by memory and i keep forgeting some. I've been told you can buy maps that you can open in game but they don't have exits marked, i'm fine with opening a map while making noise and being an easy targed, but give me an in game way to learn the exits, there is no way to learn them without searching online. you learn the maps by palying them, you learn the exits by googling where they are because you aren't going to hug the borders of the map with 5 minutes remaining hoping to find an exit, no, everyones has to look at a map, everyone does it so why not include it in game, or at least a compass that points towars nearest exit. "but just learn the exit" yeah by looking at maps while playing. I hate doing that, i want to press a button and know where i have to extract, getting a mia isnt fun. RIP my karma but i'm 100% certain that every single one of the players that will read this had used a map on a second monitor, on a broswer while alt tabbing, or had a physical copy like i'm doing.
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